Hard Surface Artist

Location: Vancouver, British Columbia, Canada

Notice

This position is no longer open.

Requisition Number: 162529

Position Title: Environment Artist 2

External Description:

As a Hard Surface Artist you will work as part of the experienced Apex External Development team. This is a creative role where you will hone your leadership and creative skills, as you guide and support our external partner teams to achieve visual excellence for the content and experiences we create for Apex Legends. Guided by the OS Art lead, you will conduct reviews and provide clear feedback and direction to our creative partners.

Reporting to the project DD, you will work with the OS Art Lead, External Development Art Director, team leads and Technical Artists to help push quality and new ideas, and to help guide process, tools and training for our external partners. 

You will be a part of EA Create, a collective of content production teams partnering with EA Studios game teams to achieve outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

Committed to supporting our games with the creation of amazing Content, the EA Create Worlds team enriches players’ experience with environments and a variety of hard-surface assets such as vehicles, props and weapons.

Responsibilities:

  • Content reviews and feedback, ensuring content quality meets targets
  • Finalize content to ensure quality requirements are met
  • Integrate external content into the game engine
  • Create hard surface briefs and packages
  • Participate in relevant art review meetings
  • Able to travel to partner studios or OS vendors on multi-week visits to kick off the engagement, train external artists, and to learn from and collaborate with the game team
  • Work with multiple studio Art Directors and Leads to understand the content vision, direction, and quality expectations

Qualifications:

  • Intermediate artist with Lead Art aspirations and 3 or more years 3D production experience in Hard Surface asset work (Character knowledge is also a benefit)
  • Understanding of industry standard 3D applications and general workflows Example: Maya, Zbrush, Substance Painter - High poly, Low poly, UV and texturing practices
  • Able to understand and explain WGLL (What Good Looks Like) from a Respawn perspective on Art Direction and Design
  • Great communicator with people within the studios and multiple locations
  • Able to quickly learn EA Create best practices - including providing feedback in Shotgun
  • Able to effectively set up briefs and organize packages for external partners
  • Able to provide feedback for hard surface work, and also some character related work
  • Able to adapt to new engines and tools
  • Able to travel domestically and internationally
  • Above all, we need someone who works well with others, as this will be a collaborative role
  • Familiarity with full production from concept ideation through final modeling and integration.

More about our location: http://careers.ea.com/our-locations/burnaby-eac

City:

State:

Community / Marketing Title: Hard Surface Artist

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2020-09-23 00:35:11.947

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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