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AI Software Engineer - DICE

Location: Stockholm, Sweden

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This position is no longer open.

Requisition Number: 162419

Position Title: Software Engineer III

External Description:

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative game Mirror’s Edge.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.

 

Role Overview

We are looking for an engineer with interest and experience in game AI. You keep up-to-date with what is happening in the field of game AI, academic AI and computer games in general. When it comes to your technical skills we believe you have experience developing and shipping games, working on the development of AI on those titles. Experience creating FPS single player experiences is a possible background you may have, but we are open to you having a different set of experiences as long as you are passionate about applying your skills to making AI in future DICE games the best it can be.

Each team member is part of building the team. You are an open and curious engineer and you get a kick out of working closely with your team leader and more junior team members. You would report to the engineering manager of the gameplay team. You enjoy getting designer feedback and seeing your features being the building blocks of the best games in the world.

 

Desired Skills

  • Experience implementing AI in different ways, for instance through behavior trees, utility systems or planning.
  • Experience: 3+ years of games industry (or other relevant) experience, shipped at least 1 title working within the field of game AI.
  • Knowledge of the different parts that make up game AI and how these parts relate to academic AI.
  • Bachelor/Master’s degree in Computer Science or relevant field, or equivalent experience
  • C++ knowledge, scalable data-driven design.
  • Interest/experience creating reusable, modular AI systems.

 

 

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Community / Marketing Title: AI Software Engineer - DICE

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 37

Can this position be remote?:

EEO Employer Verbiage:

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