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3D Artist (integration Artist)

Location: Pasadena, CA, USA

Notice

This position is no longer open.

Requisition Number: 162416

Position Title: Artist 2

External Description:

3D Asset Integration Artist (Unreal)

 **Must have previous gaming experience**

Overview 

The 3D asset integration Artist works closely with the Art Outsource Manager and internal art team to ensure the technical specifications of 3D assets are followed by the external partners and enforce the proper engine implementation of the assets.  In addition to owning the process of integrating assets into unreal, the ideal candidate proactively dedicates his strength to asset management on the art outsource side of production.

Responsibilities

  • Conduct internal QA on the asset source files from the external partners. Ensure assets are implemented with correct file structures, hierarchy, naming and meet all other the tech requirements.
  • Ensure 3D assets are properly imported to unreal project and working as expected.
  • Diagnose the integration issues and correct the integration mistakes made by external partners.
  • Understand existing art style and apply model and texture revisions on work from external partners to match set style.
  • Help internal art team organize the assets in both the repository and Unreal engine.
  • Work with the Art Outsource Manager in reviewing work from external partners.
  • Optimize asset integration workflow with the Art Outsource Manager and the internal art team.
  • Leading the effort of auditing legacy assets from the studio pervious intellectual properties.
  • Work fast and collaboratively to make your stuff happen.

Qualifications

  • +1.5 years of experience in videogame development with at least 1 shipped title.
  • Exceptional ability in integrating assets in Unreal engine.
  • Extensive experience in running 3D asset QA.
  • Extensive working experience in industry standard software like Maya, ZBrush, Substance Painter/Designer and Photoshop
  • Experience in integrating all kinds of 3D assets including characters and environment props.
  • Strong ability to execute asset integration.
  • Strong understanding of PBR texture pipeline and vertex color.
  • Comfortable with handling big volume of assets.
  • Have a keen eye for detail.
  • Strong written and oral communication skills.
  • Understand the Art Style of a game and be able to implement that style on existing assets.
  • Passion for making and playing games.

 

Bonuses

  • Experience working with external partners. Familiar with the basic outsource workflow.
  • Speak a foreign language (Spanish, Mandarin)

City:

State:

Community / Marketing Title: 3D Artist (integration Artist)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 35

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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