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3D Artist (integration Artist)

位置: Pasadena, CA, USA

注意

このポジションはもう募集していません。

Requisition Number: 162416

Position Title: Artist 2

External Description:

3D Asset Integration Artist (Unreal)

 **Must have previous gaming experience**

Overview 

The 3D asset integration Artist works closely with the Art Outsource Manager and internal art team to ensure the technical specifications of 3D assets are followed by the external partners and enforce the proper engine implementation of the assets.  In addition to owning the process of integrating assets into unreal, the ideal candidate proactively dedicates his strength to asset management on the art outsource side of production.

Responsibilities

  • Conduct internal QA on the asset source files from the external partners. Ensure assets are implemented with correct file structures, hierarchy, naming and meet all other the tech requirements.
  • Ensure 3D assets are properly imported to unreal project and working as expected.
  • Diagnose the integration issues and correct the integration mistakes made by external partners.
  • Understand existing art style and apply model and texture revisions on work from external partners to match set style.
  • Help internal art team organize the assets in both the repository and Unreal engine.
  • Work with the Art Outsource Manager in reviewing work from external partners.
  • Optimize asset integration workflow with the Art Outsource Manager and the internal art team.
  • Leading the effort of auditing legacy assets from the studio pervious intellectual properties.
  • Work fast and collaboratively to make your stuff happen.

Qualifications

  • +1.5 years of experience in videogame development with at least 1 shipped title.
  • Exceptional ability in integrating assets in Unreal engine.
  • Extensive experience in running 3D asset QA.
  • Extensive working experience in industry standard software like Maya, ZBrush, Substance Painter/Designer and Photoshop
  • Experience in integrating all kinds of 3D assets including characters and environment props.
  • Strong ability to execute asset integration.
  • Strong understanding of PBR texture pipeline and vertex color.
  • Comfortable with handling big volume of assets.
  • Have a keen eye for detail.
  • Strong written and oral communication skills.
  • Understand the Art Style of a game and be able to implement that style on existing assets.
  • Passion for making and playing games.

 

Bonuses

  • Experience working with external partners. Familiar with the basic outsource workflow.
  • Speak a foreign language (Spanish, Mandarin)

City:

State:

Community / Marketing Title: 3D Artist (integration Artist)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 35

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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