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Systems Software Engineer - Sports Central Platform Team - C++

위치: Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 162203

Position Title: Software Engineer III

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

The new EA SPORTS Central Platform Team partners with leading EA SPORTS franchises, including FIFA, Madden, NHL and more, to help with the use of strategic technology development programs; this will include platform exploration, adoption and expansion. You will collaborate and help different SPORTS development teams to support evolving tech development goals designed to reach more players in new places.

As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team. We are looking for passionate engineers who enjoy prototyping and planning, working with other engineers, and building systems (often applying other systems), workflows, and capabilities that allow us to work smarter and to bring substantial improvements to our game.

What You Will Do:

  • Work with design and other engineers to provide feedback and then create clear and estimable technical designs.
  • Provide tested and high-quality technical implementations that meet requirements.
  • Awareness of how technical implementation impacts performance and memory budgets.
  • look for ways to increase team efficiency through tooling or workflow enhancements.
  • Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Who You Are:

  • Passion for the development craft and shows interest in systems level work.
  • Under
  • Understanding of C++ language, best practices, and architectural considerations.
  • Communicate well with non-technical partners, such as artists, designers, and producers.
  • Experience with parallel programming considerations, resource management,
  • and hardware architecture.
  • Experience in engine development.
  • 3 years of Experience with C++.
  • Understanding of x86 assembly.
  • Experience with performance and memory profiling tools.
  • Experience in embedded systems.
  • Experience in job-based architectures.

What’s in it for you? Glad you asked!

Comprehensive health and benefit packages and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation & benefits packages and a culture that values creativity and individuality. 

Are you ready to join a winning team?

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Community / Marketing Title: Systems Software Engineer - Sports Central Platform Team - C++

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 55

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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