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Systems Software Engineer - Sports Central Platform Team - C++

位置: Orlando, FL, USA

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このポジションはもう募集していません。

Requisition Number: 162203

Position Title: Software Engineer III

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

The new EA SPORTS Central Platform Team partners with leading EA SPORTS franchises, including FIFA, Madden, NHL and more, to help with the use of strategic technology development programs; this will include platform exploration, adoption and expansion. You will collaborate and help different SPORTS development teams to support evolving tech development goals designed to reach more players in new places.

As a Systems Software Engineer, you will help push our primary systems and shared engine into the future. Our systems engineers maintain a broad view of the game and engine systems and look for ways to improve performance, utility, and capabilities to our players and workflow enhancements to our development team. We are looking for passionate engineers who enjoy prototyping and planning, working with other engineers, and building systems (often applying other systems), workflows, and capabilities that allow us to work smarter and to bring substantial improvements to our game.

What You Will Do:

  • Work with design and other engineers to provide feedback and then create clear and estimable technical designs.
  • Provide tested and high-quality technical implementations that meet requirements.
  • Awareness of how technical implementation impacts performance and memory budgets.
  • look for ways to increase team efficiency through tooling or workflow enhancements.
  • Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Who You Are:

  • Passion for the development craft and shows interest in systems level work.
  • Under
  • Understanding of C++ language, best practices, and architectural considerations.
  • Communicate well with non-technical partners, such as artists, designers, and producers.
  • Experience with parallel programming considerations, resource management,
  • and hardware architecture.
  • Experience in engine development.
  • 3 years of Experience with C++.
  • Understanding of x86 assembly.
  • Experience with performance and memory profiling tools.
  • Experience in embedded systems.
  • Experience in job-based architectures.

What’s in it for you? Glad you asked!

Comprehensive health and benefit packages and, of course, free video games. And since we realize it takes outstanding people to make outstanding games, we offer great compensation & benefits packages and a culture that values creativity and individuality. 

Are you ready to join a winning team?

#LI-NS1

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Community / Marketing Title: Systems Software Engineer - Sports Central Platform Team - C++

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 55

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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