filler

Associate Object Modeler

Location: Redwood City, CA, USA

Notice

This position is no longer open.

Requisition Number: 162070

Position Title: Associate Artist

External Description:

Object Modeler, Artist 1

Role Overview (Full-time)

Maxis is looking for you to be a part of the creative team working on The Sims 4. We ask that you are motivated and can work well with a cross-disciplinary group.

The Sims 4 is looking to fill a role for Object Modeler. Architecture, furniture, machinery, vehicles, vegetation; as an Object Modeler you create all of these and more. You hand paint your textures and know how to improve a mesh for best performance without sacrificing visual quality. Though your passion is creating beautiful assets, as an Object Modeler, you are comfortable working within a technical pipeline with Animators and Engineers. You can run with a task with little oversight but are able to receive feedback from Art Direction and love collaborating with your peers.

You will report to one of the Artist Development Directors within the studio.

Major responsibilities include: 

  • Create and debug assets in The Sims 4 while maintaining technical standards.
  • Model and texture high quality modeling assets.
  • Work with multiple development disciplines, including non-art specific groups, to assess and improve assets.
  • Maintain technical and aesthetical coherence with the Sims brand. 

Skills and Experience:

  • 2+ years of experience in art game development
  • At least one shipped title in the role of Modeling or equivalent on PC or major console
  • Proficient experience with 3D Software such as Maya & Photoshop.
  • Strong time management and communication skills.
  • Strong traditional art skill in drawings or sketches.
  • Excellent sense of form, weight (mass), and volume.
  • Good use of light and shadow.
  • Breadth of artistic styles, especially hand painted.
  • An understanding of optimization for game engines.
  • Excellent sense of quality and craftsmanship.

Nice to have:

  • Experience with ZBrush, Substance Painter/Designer, Marmoset, etc.
  • Familiarity with The Sims

You must submit a portfolio illustrating your 3D modeling and texturing skill set to be considered for this role.

City:

State:

Community / Marketing Title: Associate Object Modeler

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 46

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Candidate Privacy Notice               Notice at Collection (California)

© 2024 Electronic Arts Inc.

google-site-verification: google7f7a22bb8fdf2c3d.html