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Quality Designer

Location: Guildford, UK

Notice

This position is no longer open.

Requisition Number: 161758

Position Title: Quality Designer I

External Description:

Criterion

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for excellent game feel, AAA audiovisual quality and technical innovation in the Burnout and Need for Speed series and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

Responsibilities

You will report into the QA Development Manager and be the contact between QA and the Art and Content teams providing clear assessment to ensure visual targets are met and improve the quality of the game. You will align with internal and external development partners to establish processes to support both the creation, polish and release of world art, customisation assets, vehicles and characters.

QA Leads are champions of best practice and new ideas in testing, playing an important role in driving our craft forward. They shape testing procedures and ensure accurate execution and reporting of all testing activities by the wider QA team for their area(s) of ownership.

  • Establish QA processes for all our art, content production and integration process.
  • Work with game artists, animators, designers and others to ensure high standards of content quality are maintained.
  • Participate in daily development stand-ups and share updates with the wider QA team.
  • Develop an intimate understanding of the art production and integration workflows and their associated requirements
  • Use development tools to guide issue identification upstream and promote defect prevention.
  • Identify high value automation and telemetry requirements to help improve the art and content testing process.
  • Provide qualitative feedback to improve overall product quality and the perception of the art, content and features used in our games.

Qualifications

  • A passion for quality.
  • Previous game development QA experience across multiple titles.
  • Knowledge of gaming consoles and their systems.
  • Experience in peer mentoring.
  • Experience with 3D content creation and texturing tools such as Maya, 3ds Max and Photoshop
  • General knowledge of common production techniques including; high-low poly baking, modular asset creation, whiteboxing, physically based rendering and sculpting.
  • Understanding of the technical rights and wrongs of asset creation and scene layout, displaying good technical knowledge, caring about keeping our game running smoothly on console.

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Community / Marketing Title: Quality Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 224

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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