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Quality Designer

위치: Guildford, UK

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 161758

Position Title: Quality Designer I

External Description:

Criterion

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for excellent game feel, AAA audiovisual quality and technical innovation in the Burnout and Need for Speed series and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

Responsibilities

You will report into the QA Development Manager and be the contact between QA and the Art and Content teams providing clear assessment to ensure visual targets are met and improve the quality of the game. You will align with internal and external development partners to establish processes to support both the creation, polish and release of world art, customisation assets, vehicles and characters.

QA Leads are champions of best practice and new ideas in testing, playing an important role in driving our craft forward. They shape testing procedures and ensure accurate execution and reporting of all testing activities by the wider QA team for their area(s) of ownership.

  • Establish QA processes for all our art, content production and integration process.
  • Work with game artists, animators, designers and others to ensure high standards of content quality are maintained.
  • Participate in daily development stand-ups and share updates with the wider QA team.
  • Develop an intimate understanding of the art production and integration workflows and their associated requirements
  • Use development tools to guide issue identification upstream and promote defect prevention.
  • Identify high value automation and telemetry requirements to help improve the art and content testing process.
  • Provide qualitative feedback to improve overall product quality and the perception of the art, content and features used in our games.

Qualifications

  • A passion for quality.
  • Previous game development QA experience across multiple titles.
  • Knowledge of gaming consoles and their systems.
  • Experience in peer mentoring.
  • Experience with 3D content creation and texturing tools such as Maya, 3ds Max and Photoshop
  • General knowledge of common production techniques including; high-low poly baking, modular asset creation, whiteboxing, physically based rendering and sculpting.
  • Understanding of the technical rights and wrongs of asset creation and scene layout, displaying good technical knowledge, caring about keeping our game running smoothly on console.

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Community / Marketing Title: Quality Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 224

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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