Lead Character Artist

Location: Los Angeles, California, United States

応募

Requisition Number: 161685

Position Title: Senior Artist

External Description:

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.
 
Our Mission: We are on a journey to build community-first experiences through continuous innovation and boundary breaking technology.
 
Our Ethos: We value how ideas take shape - in a conversation, a prototype, a dream. Inspiration flows through our studio, homes, and minds. With one drop of inspiration, the idea begins to spread and the smallest idea quickly grows to something bigger than us. That's by design. As with our games, we are advancing the industry - one idea at a time. We are Ripple Effect.
 
Our Values:
  • Community first
  • Excellence through iteration
  • Quality in our craft
  • Bold risk taking
  • Honesty & transparency
  • Creative diversity

We are seeking a Lead Character Artist who is passionate about creating high-quality, realistic characters and is eager to join us in our desire to push quality to the next level. You will report to the Studio Line Director.

Responsibilities:

As a Lead Character Artist, you will be responsible for:

Work task examples:

  • Sculpt high-resolution characters
  • Create clean game topology, UV’s and textures
  • Collaborate with Production to organize, schedule, and manage the character art team’s daily activities
  • Support character concept and design
  • Work with Art Director to drive and maintain high visual quality of character models
  • Partner with engineers and tech artists to develop an effective character art pipeline
  • Mentor the internal and external character teams through verbal and written feedback
  • Communicate the visual design and development of the characters through art specifications, style guides and reference material
  • Deliver feedback to outsourcing partners

Skills We Look For:

  • Previous character lead experience within a game production environment
  • Excellent understanding of anatomy, weight and silhouette
  • Strong Maya or similar 3D modeling software
  • Expert sculpting skills using Zbrush
  • Expert knowledge of PBR texture/material workflows
  • Experience with Marvelous designer
  • Experience with photogrammetry
  • Understanding of rigging and skinning
  • Military gear & hardware knowledge a plus
  • Strong organizational and communication skills
  • Passion for collaboration with other artists, designers, and programmers
  • Critical eye for detail

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that thrives on creativity and individuality.

Next Steps

Apply online with a combined resume and portfolio. 

City:

State:

Remote?: 0

Community / Marketing Title: Lead Character Artist

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Date Opened: 2020-07-08 20:30:57.02

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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