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Rendering Engineer

여러 위치: Vancouver, BC, Canada • Orlando, FL, USA • Seattle, WA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 161246

Position Title: Software Engineer II

External Description:

Software Engineer Frostbite Rendering

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Come join the Frostbite Rendering team to work directly on the Render Hardware Abstraction Layer of the Frostbite engine.  We develop the rendering backends for current and future platforms.  The team is currently split between Orlando and Vancouver. We work closely with our “customers”, Rendering Engineers, to ensure consistent performance and quality across our supported platforms.  We hope you will join our team to push the rendering technology that drives the Frostbite Renderer forward and contribute to the success of some of the industry’s biggest titles.

Responsibilities:

  • Develop and maintain cross-platform graphics hardware abstraction layer for Frostbite
  • Develop and maintain tools to ensure high quality experience for render engineers using Frostbite
  • Work closely with game team engineers and frostbite rendering team to enable and deliver new rendering features
  • Undertake low level performance profiling and optimization on multiple platforms

Qualifications

  • Bachelor Degree in Computer Science or equivalent field
  • Strong C++ knowledge
  • Knowledgeable of modern cpu/gpu hardware architecture
  • Intimate knowledge of at least one low-level graphics API (DX11/12, Vulkan, console, etc)
  • Intimate knowledge of at least one graphics debugging Tool (Pix, Renderdoc, console, etc)
  • Understanding of memory management, multi-threading and optimization
  • Experience with both CPU and GPU debugging
  • Experience with low-level profiling and optimization

Bonus Qualifications

  • Multi-platform graphics feature development for current-generation systems (PS4, XB1, PC)
  • Professional experience working with low-level graphics API’s
  • Experience developing graphics debugging tools / utilities / visualizers
  • Ability to develop shaders in HLSL or GLSL
  • Test-driven development experience

Performance Competencies (Non-Technical Skills)

  • Attention to detail with respect to correctness and testability, beyond what is normally expected of code that might ship in one game or in one studio
  • A drive for continuous improvement of the development processes and productivity
  • Humble, eager to learn more and thrives in a learning culture

City:

State:

Community / Marketing Title: Rendering Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 322

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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