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Junior Movie Software Engineer - Frostbite Audio and Movie Team

Multiple Locations: Vancouver, BC, Canada • Seattle, WA, USA

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This position is no longer open.

Requisition Number: 161238

Position Title: Software Engineer I

External Description:

Movie Software Engineer - Frostbite Audio and Movie Team

What does the Frostbite team do?

We develop the Frostbite engine, EA’s state of the art game development platform, which powers games such as FIFA, Battlefield 1 and Star Wars Battlefront II.  Frostbite leverages its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve.

Why join our team?

As a member of the Frostbite Audio and Movie team you will work with people that are passionate about developing the very best audio and movie tools and runtime technologies within the games industry. You will play a role in developing a broad range of features and capabilities that relate to video and movie, including encoding and decoding, compression, streaming, and more! You will work closely with game studios throughout EA to tackle challenges across a broad range of genres and the results of your work will have a real impact on the final quality of games enjoyed by millions of players.

Key Responsibilities

  • Develop video and movie solutions across multiple platforms
  • Implement and support codecs and pipeline tools
  • Participate in new initiatives including streaming media
  • Design, implement, test and debug code throughout the engine 

Required Skills and Experience

  • Proficiency in C++ 
  • Working knowledge of computer science fundamentals, including algorithms, data structures, and object-oriented design
  • Experience developing, testing, and debugging code
  • Strong communication and collaboration skills

Desirable Skills and Experience

  • Bachelor’s Degree in Computer Science
  • 2+ years of professional software development experience
  • Professional or recreational experience with movie software development
    • E.g. video compression, image processing, content streaming
  • Game industry experience, either with a central technology team or with a game studio
  • Knowledge of C#
  • Experience with working in a collaborative team environment

Would you like to know more?

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Community / Marketing Title: Junior Movie Software Engineer - Frostbite Audio and Movie Team

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 69

Can this position be remote?:

EEO Employer Verbiage:

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