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Software Engineer III

Location: United Kingdom

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This position is no longer open.

Requisition Number: 160363

Position Title: Software Engineer III

External Description:

We’re Criterion, and we love making games!

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our talented people have expressed their passion for world-class game feel, AAA audiovisual quality and technical innovation in the Burnout & Need for Speed series and and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

What an Integration Engineer does at Criterion

At Criterion we love making games. We also love getting better at making games. We use EA’s Frostbite engine as a basis to make our titles which means we benefit from the combined efforts of all the other users who push changes back. This means Frostbite releases frequent updates and fixes we need to bring across to our development lines. An Integration Engineer at Criterion will merge the latest and greatest features from our Frostbite team with our Criterion game code. We expect applicants to have 5+ years of industry experience and be proficient at resolving merge conflicts and fixing build errors.

You will report into our Director of Engineering and will need to communicate with a variety of people as you diagnose and debug issues arising during integrations. You will coordinate with domain experts (e.g. rendering and physics engineers) at Criterion, Frostbite and globally within EA. This work will be rounded out by working with our build and testing teams to ensure consistent updates to our code base.

As a studio within EA, there is also a requirement that you will need to work with engineers at Criterion and Frostbite to share new technologies across EA Studios, including partnering with the global engineering community at EA to help execute best practice for integrations.

What’s in it for you? Glad you asked!

  • Great compensation package plus annual bonus scheme
  • Central location in Guildford (5 minutes from main train station)
  • Private medical insurance & dental care
  • Pension scheme
  • Life insurance
  • Stock plans
  • Free onsite gym
  • Employee discounts
  • Rail season ticket loan
  • Annual game points and digital download allowance
  • Onsite café
  • 25 days holiday (including 3 days company shutdown days between Christmas & New Year)
  • Two annual staff parties (Summer & Christmas)
  • Casual dress code
  • Games Area

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Community / Marketing Title: Software Engineer III

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 137

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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