filler

Principal Rendering Software Engineer

位置: Los Angeles, CA, USA

注意

このポジションはもう募集していません。

Requisition Number: 159541

Position Title: Principal Engineer

External Description:

Respawn Entertainment is a AAA video game development studio that aspires to create new hit games that leave a lasting impact for gamers worldwide. Our work includes the critically acclaimed multi-platform games Apex Legends and Titanfall franchise.

We developed the Star Wars™ action-adventure game Jedi: Fallen Order, virtual reality game Medal of Honor: Above and Beyond and are continuing development for our live free-to-play game, Apex Legends.

 

Respawn is looking for Senior Rendering Engineers to push next-gen platforms and the PC to their limits on Apex Legends.  Shader enthusiast that is happy working with CPU and GPU profilers (such as PIX, Razor and Renderdoc) and you enjoy optimizing both whilst maintaining or improving visual fidelity. You are a life-long learner, keeping up with the latest rendering techniques and research papers, and you can work closely with the art team to help them realize their artistic vision.

Requirments.

Write C/C++ code, with a deep mid to senior level Graphics knowledge.

Work closely with designers, artists, and animators to design systems and make something great.

Proactively identify and deal with issues before they blow up.

Qualifications.

Passion for making and playing games.

Extraordinary C/C++ skills.

Interest in all parts of the codebase, and making really solid Graphics.

Console programming experience on a AAA game.

Experience with multi-threaded programming.

Excellent math skills with an emphasis on 3D math.

Experience with large code bases and you have the ability to work on code that you didn't write.

Experience with optimizing code and data to improve both memory consumption and execution speed.

Minimum four years professional experience as an engineer on a game team.

CS degree preferred.

Other qualities we look for…

Ability and desire to contribute towards and improve all aspects of a game.

Computer science, mathematics, physics, or related degree.

Strong game design experience..

Passion for games.

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed.

City:

State:

Community / Marketing Title: Principal Rendering Software Engineer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 359

Can this position be remote?:

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html