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BioWare: Encounter Designer (Contract)

Lage: Austin, TX, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 158330

Position Title: Game Designer I

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

BioWare Austin is seeking an Encounter Designer to join the Star Wars: The Old Republic team and deliver cutting edge visuals while retaining gameplay and exploration crafted by the world designers.

Who a contract Encounter Designer is at BioWare:

Responsibilities:

  • Communicate and work with a team of programmers, artists, and designers through all stages of development to implement sections of game content.
  • Collaborate with your lead to identify and implement the priorities and objectives, focusing on the gameplay elements of the game content.
  • Create documentation and prototypes for any specific level systems and gameplay.
  • Share in critique sessions to provide input to personal and peers’ work.
  • Work closely with QA and PTS Players to balance encounters.

Requirements:

  • Experience as a game level designer, working with current engines and tools.
  • Experience planning and implementing complex combat encounters.
  • Experience with closed and/or open-world layouts, including gameplay and technical requirements.
  • Familiar with the level design fundamentals, constraints, and narrative.
  • Comfortable collaborating with groups within art and programming.
  • Good understanding of current scripting language and level editors with the ability to implement and manipulate content.
  • Familiarity with Star Wars: The Old Republic gameplay and level design.
  • Knowledge of RPGs and Action game genres.
  • Ability to critique the content of peers in a group environment.

What’s in it for you? Glad you asked!

The opportunity to work and learn from a world-class games studio making world-class games. We are a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

More about our location: http://careers.ea.com/our-locations/austin

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

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Community / Marketing Title: BioWare: Encounter Designer (Contract)

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

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Days Open: 78

Can this position be remote?:

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

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