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3D Artist (Contract)

Location: Redwood City, CA, USA

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This position is no longer open.

Requisition Number: 158268

Position Title: Contingent

External Description:

3D Artist (Marcom Production) – EA Redwood Shores

EA’s Marcom Production Design Team’s mission is to ignite the imaginations of players through world-class design strategy and craftsmanship. We are a multidisciplinary creative team responsible for branding and visual identity, graphic design, digital media design, and motion graphics.

Reporting to the Art Director and based in EA Redwood Shores California, the 3D Artist collaborates with our internal design team and game studio artists to create 3D art and assets that support our franchise marketing campaigns across a variety of channel executions.

Our ideal candidate is a versatile artist who has experience in 3D character and environment modeling. Be able to work with existing 3D assets, to composite, pose, light, render, and finish for with a variety of art styles. Additionally, this candidate must thrive in a collaborative environment, adapt well to a constantly evolving industry, possess practical knowledge of 3D and digital design, and generally carry positive energy that benefits the greater team.

Primary Responsibilities:

  • Collaborate with the Art Director, Brand Designer, and Concept Artist to create and iterate on 3D art for a variety of EA titles.
  • Contribute to the visual development of key art and paid media assets with a 3D technical point of view to help dictate feasibility.
  • Model high and low poly assets, which include characters and environments, for use in design deliverables supporting marketing campaigns.
  • Composite and finish 2D and 3D image assets.
  • Collaborate closely with producers in day-to-day project management.
  • Maintain and organize final art assets.
  • Thrive in dynamic, fast-paced environments

 Skills and Experience:

  • 5+ years of experience working on mobile game titles, AAA game titles, equivalent film projects, or equivalent.
  • Experience in texturing, modeling and maintaining final assets.
  • Experience in translating concepts to execution.
  • Ability to deliver high-quality assets under tight timelines.
  • Ability to execute quality output that meets both technical and design requirements.
  • Strong fundamental 3D and design skills, including posing, lighting, composition and color theory.
  • A strong ability to think in 2D and 3D.
  • Ability to articulate creative ideas to peers and leadership.
  • Be creative and bring a fresh perspective while working within the brand and project parameters.
  • Capable of juggling multiple projects with tight deadlines.
  • Self-motivated and able to work independently, with excellent time management skills and a strong work ethic.
  • Must be comfortable making changes to work based upon layered feedback.
  • Expert skills with 3D modeling tools including Maya, ZBrush, Cinema 4D, Unity.
  • Detail-oriented and very organized is a MUST.
  • Experience in the mobile game industry a plus.
  • Passion for design and games! 

Education

BFA from a four-year college/university or comparable work experience.

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Community / Marketing Title: 3D Artist (Contract)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 85

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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