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Software Engineer

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 157061

Position Title: Software Engineer II

External Description:

The Role: Software Engineer – Tools/Workflows

A Tools Software Engineer is a part of the game creation process, including requirements gathering, architectural tool design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Producers and other Engineers in the domain of tools, pipelines and workflow development, and is often well versed in most systems across the titles they are involved with.

You will be part of a talented, multi-disciplinary team developing the features, tools and workflows for the FIFA team on the Frostbite engine. This includes the workflows and systems for artists, asset creation, feature development, and cinematics using Frostbite. In the team we collaborate closely on a day-to-day basis to ensure stability and to make sure our partner teams have great workflows.

Key Responsibilities:

  • Work closely with producers, designers, artists and other engineers to develop user-friendly tools; easy to manage and efficient pipelines; and optimal workflows that aid in the development and iteration of game content
  • Ability to help troubleshoot issues the team encounters locally as well as with the tools themselves in a patient and understanding manner
  • Implements, integrates and optimizes already existing systems, services and tools used by the team
  • Interface between different sections of the team to develop features and services
  • Write technical design specifications

Required Technical Skills and Experience:

  • Bachelor degree in Computer Science or related field, or equivalent training and professional experience 
  • 3+ years software development experience
  • Strong C++ and software architecture skills
  • Experience with .Net, C# and Python
  • Experience with SQL and non-SQL databases such as mySQL, MongoDB
  • Experience in object-oriented design and implementation
  • Ability to analyze and improve workflow to enhance group productivity and ease workloads
  • Ability to learn, test, debug, and extend other software engineer's code.
  • Demonstrated knowledge of good software engineering practices
  • Understanding of memory management, multiple processor use, and runtime optimization.

Desirable skills and Experience

  • Experience building games and supporting content creation workflows
  • Managing tool analytics data and ensuring it’s stored efficiently for quick data analysis
  • Experience working in a cross functional Scrum team 
  • Experience with dashboards using Azure and Power BI

Required Performance Competencies (Non-Technical Skills)

  • Excellent verbal and written communication skills
  • Proven ability to work in a dynamic and collaborative interdisciplinary team environment
  • Constantly innovate how to improve product quality as well as group productivity
  • Ability to quickly learn and apply new concepts, principles and solutions
  • Demonstrates dependability and commitment to projects/tasks
  • Proactive problem solver who can quickly adapt to new situations and challenges.

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Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 80

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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