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Software Engineer 1

Location: Shanghai, China

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This position is no longer open.

Requisition Number: 156171

Position Title: Software Engineer I

External Description:

Overview

EA Create Tools and Technology team is looking for accomplished people to help us fulfill our mission of providing innovative tools and workflows that allow EA to lead the industry in content quality. With locations across the globe, our group strives to build an ecosystem of modular components that are efficient, adaptable to trends and allow for quick iteration of any artistic idea into reality. 

We are a team of open-minded collaborators who want to build ideal solutions for and with our partners through honest and mindful communication. We seek excellence in all that we do, from the delivery of our high-quality solutions, to our culture of constant learning, to our passion for sharing and innovating.

What the Software Engineer will do: 

As a Software Engineer on the team, you will write software and technologies to help our art teams be more efficient in the way they make assets. The EA Create Tools and Technology team partners with several groups spanning all aspects of asset creation including character and world building, animation, rigging, audio and scanning, with whom we collaborate to bring art for modern games to life. As a member of the team, your responsibilities will include: requirements gathering; architectural tool design, implementation, debugging; and working on complex problems with artists and other engineers in the domain of tool, pipeline and workflow development to improve quality and improve processes. The scope of work that the EA Create Tools and Technology team covers means its members can use their skills and passion on a variety of projects, and depending on experience level, can also lead and own projects within our roadmap. 

Day to day you will ... 

  • Work with customers (i.e. artists and engineers) to develop user-friendly tools, efficient pipelines, and optimal workflows that aid in the development and iteration of game content. 
  • Gather user requirements, design, implement, debug, test and maintain code with good quality. 
  • Evaluate and improve workflows to enhance group productivity. 

Who you are: 

You have these technical skills: 

  • Bachelor’s degree in Computer Science or related field or equivalent training and professional experience 
  • Experience in C# 
  • Working knowledge of recent .NET  
  • Previous experience in tool development that may include world editing tools, 2D and 3D art content pipelines, art importers/exporters, automated content/data build systems, GUI development or Unity 
  • Designing User Interfaces in C# using WPF or Windows Forms 
  • Knowledge of good software engineering practices (e.g. design patterns, object-oriented design) 

You have these interpersonal skills 

  • English language verbal and written communication skills to allow you to hold in-person and remote meetings with native English speakers. 
  • Ability to work in a diverse and environment that values collaboration 
  • Ability to quickly learn and apply new concepts, principles and solutions 
  • Demonstrate dependability and commitment

Bonus if you have: 

  • Experience with C++ 
  • Exposure to unit testing frameworks (e.g. MBUnit, NUnit) 
  • Experience with Source Code Control Systems (e.g. Perforce, Git) 
  • Experience with scripting languages such as Python 
  • Expertise in UX development 

The success profile for this role: 

There isn't just one. We are open to people with different backgrounds and previous experiences. What’s most important is your capabilities, approach to the work, and your desire to have an impact. 

  • You are open to new ideas, and you are trusting and accepting of your team, peers, and partners. 
  • You are committed to developing excellence in yourself and others and to delivering high-quality solutions
  • You value collaboration through honest and mindful communication and seek to build ideal solutions for and with our partners. 

You are willing to own the goals we set as a team, and work together to achieve them – then together, celebrate our achievements. 

City:

State:

Community / Marketing Title: Software Engineer 1

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: 关于 EA 在 Electronic Arts,我们的宗旨是“激励世界,同享乐游”。我们让兼具创意、创新和激情的人才共聚一堂,为世界各地的亿万名玩家创造非凡的全新游戏体验。我们知道我们的长处在于员工的多样性。我们保证员工处于包容的文化之中,为其提供学习和领导的机会,让其从事职业生涯中最有影响力、最有价值的工作。 我们把我们的员工放在首位。我们为员工提供全面的、着重于健康和福祉的福利保障,以满足您的需求,并帮助您平衡您的职业生涯和个人生活。我们提供充满活力和共同协作的工作环境,您可通过我们的员工资源小组进行联系和贡献,享受带薪休假、产假和育儿假来平衡工作与生活,另外还有免费的电子游戏等更多福利! Electronic Arts 是一个机会平等的雇主。所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 341

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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