Technical Artist II
Location: Shanghai, China
Notice
Requisition Number: 155459
Position Title: Technical Artist 2
External Description:
Position Overview
Report to Senior Art Director of EA China Studio.
- The Technical Artist is a bridge between the artists and engineers. They are considered part of the art team and work closely with artists, project managers, SEs and the TA team
- The main areas of responsibilities include art production workflows, tools, pipelines, asset optimization/integration and shader development. TAs are expected to assume ownership over any technical issues that arise on their project and drive them to resolution. This often includes delegating to/mentoring more junior staff on the team. You can be from an Art, Design, Mathematics, Engineering or Computer Science background; however they must demonstrate a comfort level in working with both art and science.
Responsibilities
- Build quality tech demos, bench-marking features and testing workflows early in development.
- Collaborate with Technical Director / Art Director on game teams to advise on tools and best practices for them to achieve their projects’ vision.
- Drive look development of assets to define how Unity can achieve high-quality visuals.
- Troubleshoot common technical issues, analyzing and optimizing content to achieve desired performance & quality on various mobile devices.
- Be an expert of EA proprietary technologies to support team’s members and outsourced vendors
- Develop and maintain content production workflows, tools development, identify and fix pipeline issues
- Contribute towards the design of game features ensuring that runtime performance and workflows meet production quality levels
- Technical workflow support for Artists and Content Creators
- Mentoring and knowledge sharing with other artists
- Works in a value collaboration and creative environment
Experience and Qualifications
- 5+ years of cinematic/games production experience. You have completed more than 3 shipped games or movies. AAA game is preferable.
- A bachelor’s degree in Fine Arts, Visual Effects and Computer Science.
- Highly adept at communicating with different audiences: artists, engineers, managers.
- Expert knowledge of a 2D and 3D art/engine packages: Maya/Photoshop/Unity/Substance Designer.
- An aptitude for problem solving, particularly as it pertains to testing and debugging technical issues.
- Understand asset optimization challenges/techniques.
- The ability to think creatively, applying your existing knowledge of video games and cinematic pipelines and tools to resolve technical challenges and limitations.
- Analyze & improve workflow to enhance group productivity
- A willingness to jump into the unknown and solve new problems; the ability to think creatively to resolve technical challenges and limitations.
- A Passion for Games!
City:
State:
Community / Marketing Title: Technical Artist II
Company Profile:
Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。
EEOText: 关于 EA 在 Electronic Arts,我们的宗旨是“激励世界,同享乐游”。我们让兼具创意、创新和激情的人才共聚一堂,为世界各地的亿万名玩家创造非凡的全新游戏体验。我们知道我们的长处在于员工的多样性。我们保证员工处于包容的文化之中,为其提供学习和领导的机会,让其从事职业生涯中最有影响力、最有价值的工作。 我们把我们的员工放在首位。我们为员工提供全面的、着重于健康和福祉的福利保障,以满足您的需求,并帮助您平衡您的职业生涯和个人生活。我们提供充满活力和共同协作的工作环境,您可通过我们的员工资源小组进行联系和贡献,享受带薪休假、产假和育儿假来平衡工作与生活,另外还有免费的电子游戏等更多福利! Electronic Arts 是一个机会平等的雇主。所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。
Days Open: 381
Can this position be remote?:
EEO Employer Verbiage:
EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。