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Intern: Associate Technical Artist - ArtWorks

Location: Orlando, FL, USA

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This position is no longer open.

Requisition Number: 154290

Position Title: Intern General

External Description:

Title: Assistant Technical Artist Internship
Location: Orlando, FL

The Assistant Technical Artist will be responsible for assisting and maintaining asset pipelines, development workflows, and tools supervised by more senior member(s) within the TA domain.  The Assistant Technical Artist must be able to work under a supervising TA and be able to interpret and execute technical requirements with minimal supervision.

 

At the completion of this internship, a candidate will have a minimum level of understanding with current game development engines, DCC tools, and development workflows, helping to guide Artist in enforcing Art guidelines, such as polygon counts, memory budgets, scene setup, and etc.

Scope of Responsibility / Ownership

  • Troubleshoot and find solutions to problems often experienced by Content Artist.
  • Content Artist
  • Support and assist in project setup.
  • Proactively seek out inefficiencies and problems
  • Create and maintain documents outlining art production needs, including in-game integration, 3rd party/in-house tools, and art asset critiques.
  • Maintain regular communication with External Vendors and Internal Teams.  

Software Skills (Desired)

  • Knowledge of CG fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering, compositing
  • Understanding of content creation/management pipelines for game production
  • Experience in object-oriented design and implementation.
  • Experience with DCC apps.   Houdini and\or Maya.
  • Experience with programming/scripting languages.   Python and\or C#
  • Experience with a game engine such as Unreal, Unity, etc.
  • Experience with tool development that may include world editing tools, 2D and 3D art content pipelines, art importers/exporters, automated content/data build systems and GUI development.
  • Experience with Perforce or Shotgun
  • Ability to analyze and improve workflow to enhance group productivity.
  • Strong technical communication skills
  • Strong organizational skills.  Self-driven
  • A passion for games
  • Basic knowledge of 3D software packages (DCC) – Maya, Substance, Zbrush, etc.
  • Basic knowledge of 2D software packages (DCC) – Photoshop
  • Basic knowledge of common production software – MS Office, Visio . . . etc
  • Basic knowledge of common communication software – Skype, Slack, . . . etc

 

Coding Skills

  • Basic knowledge of coding methodologies
  • Basic knowledge of one scripting language (ie. Python, C#, Java, JavaScript)

Computing Skills

  • Basic knowledge of computer and network operations
  • Minimal experience required.

City:

State:

Community / Marketing Title: Intern: Associate Technical Artist - ArtWorks

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 116

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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