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Senior Technical Artist

Location: Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 153154

Position Title: Senior Artist 2

External Description:

Electronic Arts Inc. (“EA”) is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Who we are:
We are a centralized rigging and blendshape department within EA Create, a worldwide studios content team. Our department supports games such as FIFA, Madden, NBA, NHL, UFC, Plants vs Zombies, Need for Speed, and more. We innovate through the creation of character and creature content that maximizes believable performance.
In partnership with game teams and EA Create we share a unified passion for industry leading visuals. We value people who are innovative, collaborative, technically focused and not afraid to take risks.

What the Sr. TA will do:
The Sr. TA will be working with the EA Create Rigging team and collaborating with the Rigging Technical Art Director. You’ll be developing and supporting tools, workflows, and systems to achieve the highest quality content. Through mentorship and coaching you’ll elevate the skill and expertise of the EA Create Rigging team.

Principal Duties and Responsibilities:
Design and develop global rigging workflows and systems with the goal of convergence and efficiency
Take part in project phases of production
Collaborate on the EA Create Rigging domain roadmap, goals, and their success
Participate in and elevate the EA Create artist community
Coordinate with EA Create content creators to deliver highest possible content to our game team partners
Partner with EA Create Technical Art Directors on alignment strategies and implementation
Collaborate on solutions with other disciplines (Animation, Engineering and Art)
Evolve EA Create Rigging with changing industry technology and trends
Mentor EA Create Rigging team members of all levels
Participate in development of training programs for EA Create Rigging team
Steer EA Create Rigging best practices (code conventions, versioning, node naming, directory structure)
Participates in code and art reviews
Communicate risks and concerns with EA Create Rigging leadership
Solve problems in production and development
Aim to improve cross studio communication and team culture.
Write and maintain documentation, where applicable

Who you are:
At least 10+ years of rigging experience in games and/or film
Expertise in creating and maintaining common tools and workflows for rigging and animation
Expert knowledge in Maya
Working knowledge in Motion Builder is a plus
Expert knowledge of Python. PyQt framework is a plus
Working knowledge of C# is a plus
Working knowledge of Maya API is a plus 
Understanding of physical motion, weight, balance and form
Knowledge of human and creature anatomy
Experience with motion capture and motion retargeting 
Ability to communicate technical concepts clearly to any type of audience
Excellent problem-solving skills. Must be able to identify issues and proactively implement solutions
Ability to prioritize deadlines and maintain consistent productivity in a fast-paced environment
Open to taking direction and capable of embracing change
Have a proactive and self-directed work ethic
Computer graphics/animation/science degree or equivalent experience a plus
Games development experience preferred
Experience with editor-based game development environments (Unreal, Unity)




 

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Community / Marketing Title: Senior Technical Artist

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 428

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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