Character Modeler- Maxis
位置: Redwood City, CA, USA
注意
Requisition Number: 151939
Position Title: Contingent
External Description:
Character Modeler– Maxis
Maxis is looking for an Character Modeler for an exciting new game in the best-selling Sims franchise. Do you have excellent modeling and texturing abilities for games? Do you have a passion for creating real-world fashion in a 3D game? Are you able to take direction but work independently when needed to make the best games you possibly can?
If so, then we may have a job for you. We’re a small team now and are growing rapidly. Apply today and join us!
Responsibilities
- Create, model, UV, and texture fashion assets such as t-shirts, jeans, jackets, shoes, etc. in a realistic style to a high level of aesthetic quality.
- Participate in meetings with producers, designers, engineers and animators to understand the functional requirements and constraints of characters and how they need to be created.
- Participate in reviews with the Art Director to improve aesthetic consistency and overall look.
- Should be knowledgeable and comfortable in the creation and use of normal maps, specular maps, and generating AO maps.
- Trouble shoot and problem solve assets that are not functioning properly in game. Coordinate with animators and engineers to resolve issues quickly and efficiently.
- Provide project management team with accurate estimates for scheduling work and deadlines
- Be able to come up with concepts and provide basic concept art for some fashion in conjunction with the Art Director.
Requirements
- Excellent modeling and texturing skills on clothing assets
- 3+ years modeling experience using Maya for game development
- Strong technical abilities and understanding of game development pipeline issues including a clear understanding of how art creation affects engine performance
- Be able to follow art direction and work from concept art when available
- Creative thinker and problem solver that can work independently if necessary
- Excellent communication skills and an ability to work effectively with producers, designers, engineers as well as other artists.
- Well organized and able to commit to and meet deadlines.
- PC Game development experience required
- Understanding of fashion & clothing construction is a plus
- Understanding of basic animation and how animators work is a plus.
- Understanding and familiarity with rigging in Maya preferred
- A portfolio demonstrating the following is required:
- Excellent 3D models in Maya
- Excellent Texturing and UV skills
- Ability to create low-mid poly models consistently
- Traditional drawing and painting skills
- Strong aesthetic sensitivity to lighting for form and shadow
- Excellent sense of scale and composition in 3D
City:
State:
Community / Marketing Title: Character Modeler- Maxis
Company Profile:
Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。
EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。
Days Open: 1
Can this position be remote?:
EEO Employer Verbiage:
EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。