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Technical Animator

Location: Guildford, UK

Notice

This position is no longer open.

Requisition Number: 159713

Position Title: Technical Artist 2

External Description:

We are Criterion, and we love making games!

Over the last fifteen years we’ve entertained millions of players around the world with our award-winning games. From Burnout and Need for Speed to the critically acclaimed VR mission for Star Wars Battlefront, Starfighter Assault on Battlefront ll and now Battlefield V: Firestorm. Criterion have always pushed the boundaries, delivering through technical excellence, outstanding game feel and AAA audiovisual quality.

We place enormous value on creative collaboration, fresh ideas, and unique perspectives. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another. We encourage free experimentation, innovation and exploration with regular “off-the-grid” time.

Criterion don’t put people in boxes. Folks here have freedom to navigate their careers the way their hearts take them – we’re not big on labels. Our features are built by teams who choose to work together, encouraging cross-discipline teams to solve the toughest problems.

The working day has space carved out for everyone to play games – by themselves or together, be they tabletop or video games, we love them all. Learning from the widest range of experiences makes our own games better.

Over the years, we’ve learned that crunching is flat-out stupid, so we don’t do it.

What a Technical Animator does at Criterion:

We are looking for an accomplished Technical Animator to join our Guildford-based Technical Art Team to help develop and implement animation, cinematics, character related workflows and content on our AAA titles. 

You will report to the Technical Art Director and collaborate with fellow TA’s, Animators and Directors in the creation of prototypes and development of a varied range of tools and pipelines that empower our animators and artists to accomplish the creative vision of the game.

You will be hands-on with the implementation of animation solutions and game features, such as character, facial and vehicle animation, crowd systems and physics approaches.

You will also help provide the highest visual quality features possible within technical constraints and be an essential point of support for the team.

A Technical Animator at Criterion needs:

  • Proficiency with Python/PyQT/PySide scripting following best coding practises.
  • Experience creating and supporting tools and workflows in a AAA games development.
  • Experience with animation, cinematics and character pipelines.
  • Knowledge of Maya or MotionBuilder including scripting API's.
  • Experience building animation and related systems in game engines (e.g. state-machines, runtime animation, IK, etc).

Bonus points for:

  • Foundation knowledge of animation principles.
  • Understanding of game performance and technical budgets.
  • Familiarity with procedural systems e.g. cloth, physics, crowds or schematics work.
  • C++/C# and OOP experience.

What’s in it for you? Glad you asked!

We realise it takes outstanding people to make excellent games, we offer great compensation packages and a culture that values creativity and individuality. We love to celebrate our great perks like comprehensive health and benefit packages, pension plans, bonuses and RSU’s, tuition reimbursement, free video games and more!

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Community / Marketing Title: Technical Animator

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 114

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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