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Frostbite: Rendering Software Engineer

Multiple Locations: Stockholm, Sweden • Vancouver, BC, Canada • Montreal, QC, Canada

Notice

This position is no longer open.

Requisition Number: 159637

Position Title: Software Engineer III

External Description:

We are looking for a Senior Rendering Engineer to join the Frostbite team!

Frostbite is a technology and collaboration platform for diverse game franchises, such as FIFA, Battlefield, Star Wars Battlefront, Mass Effect, Dragon Age, Need for Speed and Plant vs. Zombies. Thousands of game developers all over the world are using Frostbite to create some of the best-looking games in the industry!

You will be a part of our accomplished rendering team, driving the technology forward to power future titles and push the boundaries of visual quality in games. You will collaborate with engineers and artists across EA.

Responsibilities

  • Develop high-quality rendering systems for multiple AAA games
  • Design real-time rendering techniques
  • Collaborate across team and discipline boundaries to provide art and content workflows
  • Undertake performance profiling and optimization on multiple platforms
  • Work with game team artists and art directors to create solutions
  • Inspire and mentor less experienced members of the team

Qualifications

  • BSc degree in Computer Science, or equivalent experience
  • Real-time computer graphics knowledge
  • Expert C++
  • Expertise at profiling and optimization
  • Minimum 5 years of engineering experience

Bonus Qualifications

  • Detailed knowledge of one or more CPU and GPU architectures
  • Console development experience
  • C#/Tools development experience

What’s in it for you?

At Frostbite we take care of our staff! In addition to a great compensation package, we offer our employees 10 EA games per year, massage, a variety of sports activities and health care allowance. 

This opportunity is for a permanent position at Frostbite’s Stockholm office. However, we are open to talents for our Vancouver and Montreal office as well.

Apply

As part of the application process, we might ask you to perform a practical work test.

We look forward to receiving your application!

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Community / Marketing Title: Frostbite: Rendering Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 129

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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