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Principal Rendering Software Engineer

Location: Los Angeles, CA, USA

Notice

This position is no longer open.

Requisition Number: 159541

Position Title: Principal Engineer

External Description:

Respawn Entertainment is a AAA video game development studio that aspires to create new hit games that leave a lasting impact for gamers worldwide. Our work includes the critically acclaimed multi-platform games Apex Legends and Titanfall franchise.

We developed the Star Wars™ action-adventure game Jedi: Fallen Order, virtual reality game Medal of Honor: Above and Beyond and are continuing development for our live free-to-play game, Apex Legends.

 

Respawn is looking for Senior Rendering Engineers to push next-gen platforms and the PC to their limits on Apex Legends.  Shader enthusiast that is happy working with CPU and GPU profilers (such as PIX, Razor and Renderdoc) and you enjoy optimizing both whilst maintaining or improving visual fidelity. You are a life-long learner, keeping up with the latest rendering techniques and research papers, and you can work closely with the art team to help them realize their artistic vision.

Requirments.

Write C/C++ code, with a deep mid to senior level Graphics knowledge.

Work closely with designers, artists, and animators to design systems and make something great.

Proactively identify and deal with issues before they blow up.

Qualifications.

Passion for making and playing games.

Extraordinary C/C++ skills.

Interest in all parts of the codebase, and making really solid Graphics.

Console programming experience on a AAA game.

Experience with multi-threaded programming.

Excellent math skills with an emphasis on 3D math.

Experience with large code bases and you have the ability to work on code that you didn't write.

Experience with optimizing code and data to improve both memory consumption and execution speed.

Minimum four years professional experience as an engineer on a game team.

CS degree preferred.

Other qualities we look for…

Ability and desire to contribute towards and improve all aspects of a game.

Computer science, mathematics, physics, or related degree.

Strong game design experience..

Passion for games.

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed.

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Community / Marketing Title: Principal Rendering Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 359

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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