Sound Designer

Location: Los Angeles, California, United States

Notice

This position is no longer open.

Requisition Number: 158566

Position Title: Audio Artist II

External Description:

We are DICE Los Angeles

Our mission is to create world class entertainment while working in a manner that is different from the rest of the industry. We believe that our games reflect the means by which they are produced. The ones that are crafted in a climate of inspiration have qualities that resonate with gamers. At DICE LA, you will be empowered to have a creative stake in everything you do. We have a studio culture where everyone is a game maker, no matter what they do. We also firmly believe that in order to achieve peak performance one must have a balance between work and personal life.

 We want this to be the studio where you do the best work of your career.

We are looking for wildly creative applicants who have a real passion for games, great social and communication skills, as well as a positive, teammate mentality.

For this position, we are looking for a Mid to High level Sound Designer (Audio Artist).  This is not an entry level position.

Requirements:

  • At least two years’ experience as a Sound Designer working in the Games or Film industries
  • BA, Technical School Degree, or equivalent work experience in Sound Design or Recording Arts
  • In depth knowledge of audio theory and sound design practices; includes knowledge of waveform editing, equalization, compression, mixing, plug ins, etc.
  • Proficiency with audio software \ DAW, such as Reaper, Nuendo, Pro Tools, Sound Forge, Vegas, Cubase, Logic
  • Proficiency with audio plug in software such as Waves, FabFilter, iZotope, Soundtoys, etc.
  • Experience or knowledge of audio game development tools, such as Wwise, FMOD, or other proprietary Editors
  • Strong technical proficiency. Knowledge or experience with any visual scripting program is a plus (such as Reaktor, Max, Pure Data, UDK)
  • You must be committed to growing within your craft, and continuously improving your skillset as a Sound Designer


Responsibilities:

  • Help our Audio Team craft a world class Audio experience
  • Be a key sound design contributor within our Audio Team
  • Use a DAW to edit, name and organize sound files (sound effects, speech, music)
  • Work within the FrostED game editor to import, name, and organize audio assets
  • Set up visual scripting logic in order to trigger assets in software
  • Be an active participant in location sound recording sessions: sound effects, foley, weapons, ambience, etc.
  • Testing and Quality Control of in-game audio assets
  • Must contribute to the training and mentoring of junior level Audio Team members
  • Take direction from the Audio Director and Senior Sound Designer, and work as a positive and productive member of the Audio Team

 

Next Steps

The following are required as part of the application process:

  • Resume
  • Sound Design Demo weblink
  • Audio questionnaire (complete and submit this additional form)

City:

State:

Community / Marketing Title: Sound Designer

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2019-11-19 03:18:47.117

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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