Animator - TFT

Location: Vancouver, British Columbia, Canada

Notice

This position is no longer open.

Requisition Number: 155839

Position Title: Contingent

External Description:

Animator (Contract)

Role Overview

Animators will portray movement and behavior by producing their animations from connect through production, at several points in the asset pipeline. In EA SPORTS games, most often their skill is used to give life to the human characters in the game, but sometimes animations are also applied to objects, scenery, vegetation, environmental effects, and other objects. Animators can create emotionally believable characters that allow gamers to work with the game, in a realistic and believable fashion. In a game like NBA Live, the gamer expects the animated action to be a realistic representation of the action they'd see in real life Basketball game. 

EA Animators use specialized software packages, including Maya, Motion Builder, and our proprietary animation engine to create the animations for both in-game behavior and predefined sequences (or cut scenes). Other responsibilities would include creating effects and activities such as blending, tagging, state transitions, compression, and expression. Animators need a understanding of classic animation principles such as staging, squash and stretch, timing, anticipation,, exaggeration, and arcs

What skills does EA look for

EA looks for Animators who demonstrate a proficiency in animation packages including Maya, MotionBuilder, and experience with proprietary or commercially available game engines such as Unity or Unreal; they work with proprietary animation run-time integration tools; they have an ability to animate the human form, giving the character weight, personality, mood, and believability; they are comfortable animating in realistic and stylized motion; and they can demonstrate a understanding of classic animation principles and fundamentals.

Animators can work as part a team and also on their own, taking responsibility for organizing their work within the production schedule, managing files, and. It's essential to understand the production process. Some knowledge of programming is desirable.

Game animation must be simple and expressive. The Animator should know how to reveal attitude, emotions, and mood through a character's movement and behavior, and can create memorable characters that appeal to players. It's essential to have knowledge of the timing and appearance of human and animal movement and facial expressions. At EA, Animators usually have a degree in Fine Arts or Computer Animation. 

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Community / Marketing Title: Animator - TFT

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2019-05-31 18:18:18.94

EEO Employer Verbiage:

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.

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