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Artiste Audio / Audio Artist

Location: Montreal, QC, Canada

Notice

This position is no longer open.

Requisition Number: 154773

Position Title: Audio Artist II

External Description:

ENGLISH FOLLOWS

(Contrat temporaire pour 12 mois)

Audioworks est une équipe primée responsable de la création du contenu audio pour les titres des STUDIOS EA. Audioworks unit nos talents créatifs et notre expertise technique pour proposer un contenu audio à l’avant-garde de l’industrie en alliant partenariat, professionnalisme, expertise, innovation et qualité irréprochable. De nombreux projets captivants sont en cours et nous produisons du contenu audio révolutionnaire pour les produits intrajeu de multiples studios.  

L’équipe Audioworks est à la recherche d’un artiste audio à temps plein pour un mandat d’un an au studio Motive de Montréal afin de contribuer à l’aspect créatif des nouvelles PI. Motive est un nouveau studio créatif, incubateur de projets extraordinaires visant à redéfinir les jeux d’action et à proposer aux adeptes des jeux novateurs de qualité supérieure.

Rôle

Le candidat sera appelé à collaborer avec des partenaires d’équipe de jeu de base et l’équipe Audio pour concevoir une expérience sonore de bout en bout destinée à de nouveaux projets ambitieux. À titre de membre de l’équipe Audioworks, le candidat contribuera à livrer une expérience de jeu de haute qualité et immersive tout en contribuant à la communauté audio dans son ensemble.

Le candidat idéal doit démontrer une passion pour les jeux vidéo et la conception sonore, ainsi qu’une volonté extraordinaire de créer une expérience sonore de renommée mondiale.

Responsabilités

  • Créer une trame audio de qualité pour les jeux vidéo
  • Suivre les jalons et les tâches et livrer le contenu selon l’échéance
  • Créer et dépanner les systèmes audio intégrés au moteur
  • Assurer une mise en œuvre audio conforme à la direction audio
  • Concevoir l’aspect sonore des éléments sources ou du montage de voix, nomenclature et organisation des fichiers
  • Fournir occasionnellement du soutien à la création de musique et de voix hors-champ

Exigences

  • Minimum de deux ans d’expérience en audio ou en postproduction de jeux
  • Capacité de travailler de manière autonome et au sein de l’équipe Audio, avec un esprit positif et une ouverture à la rétroaction/à l’itération
  • Maîtrise des outils, de la technologie et des pipelines de création audio (y compris Wwise ou Fmod, MaxMsp/PureData)
  • Expérience de travail dans un moteur de jeu principal (Unity, Unreal)
  • Solides connaissances d’au moins un poste de travail audionumérique principal (Reaper, Protools, Cubase, Live...)
  • Expérience avec les techniques d’enregistrement et le fonctionnement de l’équipement audio numérique standard
  • Solides compétences de communication et de résolution de problèmes
  • Fortes sensibilités artistiques, créatives et techniques
  • Expérience en mixage d’éléments multicanaux et en réalité virtuelle un atout
  • Connaissance de JIRA et de Confluence

Qu’avons-nous à vous offrir? Bonne question! 

Nous adorons vanter les avantages que nous offrons comme des régimes d’assurance-maladie et d’avantages sociaux complets, le remboursement des frais de cours, un régime d’épargne-retraite avec cotisation équivalente et, bien sûr, plusieurs autres à-côtés. Nous savons que pour créer des jeux de renommée mondiale, il nous faut des talents de classe mondiale. C’est pourquoi nous offrons une rémunération concurrentielle ainsi qu’une culture basée sur la créativité et l’individualité. Chez EA, nous incarnons le modèle « travail-loisir » chaque jour.

Plus sur notre emplacement : http://carreers.ea.com/our-locations/montreal

Les studios Motive vous offrent les moyens et l'occasion. Venez découvrir ce dont vous êtes capable!

 

***

 

(12 months temporary contract)

EA’s Audioworks is an award-winning team creating audio content for titles within EA STUDIOS. Audioworks unites our creative talents and technical expertise to drive industry leading audio through partnership, professionalism, expertise, innovation and uncompromising quality. There are many exciting projects underway and we produce progressive audio content for in-game products from multiple studio locations.  

The Audioworks team has a full-time, one-year Audio Artist opportunity at our Motive studio in Montreal, to contribute creatively to our future IPs. Motive is a new creative-driven studio, incubating some amazing projects aimed at redefining action games and bringing the highest quality innovative games to players.

Role

This role entails working with core game team partners and the Audio team to help craft an end to end audio experience for ambitious new projects. As a member of the Audioworks team you are responsible for helping deliver a high quality and engaging game experience, as well contributing to the larger audio community.

The ideal candidate will have a passion for video games and sound design with an overwhelming drive to create a world class audio experience.

Responsibilities

  • Creating quality audio for video games
  • Follow milestones and tasks, deliver content on time.
  • Create and debug in-engine audio systems.
  • Ensure proper sound implementation in respect with the Audio Direction.
  • Sound design of source elements and/or speech editing, naming and file organization.
  • Can be called to provide support with music and voice over authoring.

Requirements

  • Minimum of two years game audio and/or post-production experience.
  • Ability to work autonomously as well as part of the Audio team, bringing a positive mindset and open to feedback/iteration.
  • Is proficient in using game audio authoring tools, technology and pipelines. (Including Wwise or Fmod, MaxMsp/PureData)
  • Working experience in a major game engine (Unity, Unreal)
  • Strong knowledge of at least one major DAW (Reaper, Protools, Cubase, Live...).
  • Experienced in recording techniques and standard digital audio equipment operation.
  • Strong communication and problem-solving skills.
  • Strong artistic, creative and technical sensibilities.
  • Multichannel mixing and Virtual Reality audio experience would be an asset
  • Knowledge of JIRA and Confluence

What’s in it for you? Glad you asked! 

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP company match and, of course, many other perks! And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

More about our location: http://careers.ea.com/our-locations/montreal

Motive Studios has the Means and Opportunity. Come see what you can do!

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Community / Marketing Title: Artiste Audio / Audio Artist

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 71

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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