Technical Artist

Location: Melbourne, Victoria AU

Notice

This position is no longer open.

Requisition Number: 154537

Position Title: Technical Artist 1

External Description:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones, and tablets.

Join EA Mobile as our next Technical Artist! - Create Your Career With Us!

At Electronic Arts we put our players first, and we’re looking for the most talented and creative game developers in the world to help us become the world’s #1 mobile gaming company. Mobile is the future of our industry and the future of our company. As EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices, social networks and online environments that deliver seamless play anytime, anywhere, on any device. Connecting a market of more than one billion core and mass-casual gamers worldwide, EA Mobile delivers engaging, accessible, high-quality games to people of all skill levels and interests.

Our mobile team is growing fast, with 17 exciting studios around the world and a portfolio of blockbuster titles like Star Wars: Galaxy of Heroes, The Simpsons: Tapped Out, FIFA, Madden NFL Mobile, NBA, Real Racing, SimCity, The Sims FreePlay, and Plants vs. Zombies.  Creativity, Collaboration, and Communication are what makes us tick as we prepare ourselves for massive amounts of growth and an incredible amount of fun. We want to engage our players and create the most entertaining mobile titles in the world.

The Role

In this position, you will play the critical role of a technical artist; helping the team tackle a variety of challenges help us create world-class gameplay. The team is looking for a creative, self-directed individual who’s passionate about achieving high-quality results with optimized and performance solutions. Join us in crafting the most delightful experience possible for our players!

What You’ll Do

  • Tools and workflows.
  • Content Pipeline.
  • Character implementation using custom tools.
  • Create and verify character rigs.
  • Take on technical tasks and problem solving based on our project’s needs.

Required Skills and Experience:

  • Unity and Maya experience
  • Unity Implementation/Integration
  • Maya Rigging
  • Basic object modeling in Maya
  • Basic animation skills
  • Python and/or Mel/PyMel scripting
  • A passion for playing and making awesome games!

Pluses:

  • Unity’s Shuriken particle system
  • Shader experience

City:

State:

Community / Marketing Title: Technical Artist

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2019-02-13 01:12:13.187

EEO Employer Verbiage:

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.

Location: Melbourne

Location_formattedLocationLong: Melbourne, Victoria AU

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html