Location: Madrid, ES
Requisition Number: 154498
Position Title: Software Engineer II
At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re innovators and great storytellers. But it’s not just about amazing your peers, it’s about amazing yourself. Take risks. Collaborate with brilliant minds and dare to dream big. Together, we are changing the way millions play every day.
The Challenge Ahead:
The Support SW Engineer is accountable for addressing the issues found in the toolset that supports the localization process to deliver videogames in up to 20 languages. She/he will be a strong and knowledgeable .NET developer (C#) with strong orientation to the user experience.
What a Support SW Engineer does at EA:
As Support SW Engineer, your primary focus will be to work within an agile development team, closely with the Product Owner and the Software Engineers to deliver and maintain the EA Localization applications portfolio. You will address the issues identified by users to avoid any impact on their daily use of the Loc toolset.
You will also spend time understanding the organization’s technology, not only from a localization point of view but also from game studios or other EA business areas and make the best use of it to deliver the toolset and infrastructure used to localize the game. To deliver software and present its functionality to users and partners and to create user and technical documentation and train the users will be also among the responsibilities.
On top of the above responsibilities, the Support SE Engineer will also provide support to the dev ops and QA team with developments for software and infrastructure automation.
The next great .Net Sw Engineer also needs:
University Degree (BSc) in Software Engineering or equivalent academic background.
From 5 years professional experience in software development and support, preferably in production teams close to the customer.
Experience managing user expectations.
Development experience using .NET framework (C#) and ASP.NET.
Knowledge of software engineering best practices and tools, such as Continuous Integration (ideally TeamCity), Version Control (Git),
Experience working with Agile methologies, (Scrum)
Strong debugging skills and fluent in reading code.
Experience with WebAPI, REST.
Relational DB design and optimization. Strong with SQL
Previous experience in working within multicultural and distributed/ remote teams will be a great plus.
Fluent in English (written and spoken).
Analytical Skills, attention to Detail, ability to work on a team.
…and, in general, the potential to sweep us off our feet!
Don’t Just Play It – Create It!
Community / Marketing Title: Software Engineer
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EEOText: EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2019-02-01 03:34:27.74
EEO Employer Verbiage:
EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.
Location_formattedLocationLong: Madrid, ES