filler

Associate Developer Co-Op (Fall 2018)

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 150021

Position Title: Intern General

External Description:

Position Title:  Associate Developer Co-op

Team: Frostbite

Location:  Vancouver

 

How to Apply

In addition to applying through your co-op office, please create a profile on our student applicant site. 

Please indicate clearly whether you are available for a 4 month, 8 month, 12 month or 16 month term.  Most positions are 4 or 8 months depending on your availability, but we do consider longer co-op terms.

To apply you must have the legal right to work in Canada – copies of work permits may be requested for those that are not Canadian Citizens or Permanent Residents

 

Position Overview

The Frostbite team provides state of the art technology to game teams within EA from various genres such as shooting, racing and action. By collaboration – between disciplines, genres and studios – the Frostbite team is pushing boundaries for what game developers can achieve. With a strong focus on efficient workflows and fast iteration times our innovation–driving outcomes enable game developers to create cutting edge games.

We are currently looking for a dedicated, passionate and user-focused engineer who can help us develop and maintain our toolset for game content creation.

As a Frostbite engineer, you will drive the development and tend to the stability and effectiveness of our tools, our content pipeline and the build process. You will work across disciplines to make sure day to day operations run smoothly as well as identify bottlenecks and future needs. The role requires an independent mindset and a willingness to take responsibility over work content as well as quality.

Our tools are mostly written in C++ and C#, but Python is also used. We use standalone custom tools as well as plugins to external applications like Maya and Motion Builder.

Qualifications

  • Working towards Bachelor’s Degree in Computer Science or related academic program.
  • Experience with animation and cinematic development for games is highly desired.
  • Strong technical communication and collaboration skills.
  • Demonstrate ownership for success of internal customers as well as for assigned tasks.
  • Ability to quickly learn and apply new concepts, principles and solutions

Technical Qualifications

  • Strong math skills.
  • Proficiency with C++ and C#.
  • Experience in object-oriented design and implementation.
  • Experience with UI and data management.  

 

About Frostbite

 

Cinematics

As a member of the Frostbite Cinematics team you will be working on evolving one of the most artistic crafts in the games industry. The Cinematics team works on generating new types of workflows for Cinematic content creation and improving industry staple Cinematic workflows. EA's variety of studios and culture of communication allows our team to sample many types of Cinematic workflows, and enhance opportunities for personal growth from this infrastructure.

Animation

The Frostbite Animation team is responsible for developing tools and runtime technologies to enable the highest quality animation for Frostbite’s developers and users across EA worldwide.  We work closely with our game team partners to develop solutions and work in an agile way.

Editor Framework

As a member of the Editor Frameworks team you will be working closely on core parts of FrostEd, our tool for content creators to build amazing game experiences.  You will gain exposure to what it takes to build robust re-useable tool components that can be leveraged across the domains including audio, rendering, and UI.  This is a great opportunity for someone to get exposure on how to build easy to use and scalable tool code.

Foundation

As a member of the Foundation team you will be working on core technologies that are the fundamental building blocks of the Frostbite engine. The Foundation team works on leading-edge low-level technologies that span a huge number of domains. There are many opportunities available for learning and gaining unique expertise.

UI

As a member of the Frostbite UI team you will be building the tools, workflows, and runtime used to create amazing UIs for Frostbite games. This might include improving our C# WPF tools, writing new C++ rendering code, or creating utility Schematics entities to improve UI workflows. We also focus on providing a flexible foundation for game teams to build great new features and on harvesting those solutions back into the engine.

 

Schematics

As a member of the Schematics team you will be working on core data driven systems that allow content creators and the engineering team to create massive fun game worlds.  If you like solving hard problems and optimizing for performance while having fun, this is the team for you.  Some of the most senior engineers on Frostbite work on this team and you will have the opportunity to learn from them and contribute. 

 

Audio / Movie

The Audio and Movie team is responsible for development of the core audio and movie technology of the Frostbite engine. This covers a broad range of areas, including the encoding and decoding of audio/movie content, managing and controlling audio/movie content playback, and providing a full suite of specialized tools for authoring audio/movie content. This technology is supported across a broad range of platforms, and aggressively optimized to meet the demanding needs of the game industry.

 

Configuration Management

As a member of the Configuration Management team you will work on taking EA’s engineering and build workflows to the next level. As a company with distributed teams spread all over the globe that have code bases of millions of lines of code, our challenges are unique within the industry and Configuration Management is in the middle of it all. We deal with a large amount of platforms, a variety of build systems, multiple programming languages, the latest technologies, designing better workflows, … you name it. If you like the big picture in technology and are passionate about developer productivity, this is the place to be.

 

 

About EA

It’s not easy building the world’s best digital playground. It’s hair-standing-up-on-end-exhilarating. It’s down-in-the-trenches-challenging. Its stroke-of-brilliance-at-midnight creative. It’s you—taking risks, challenging yourself, pursuing ideas, changing the way millions of people do something they love: Play. We’re EA—we’ve been making games for decades but you wouldn’t know that walking through our studios. We’re still buzzing with the same innovative spirit we began with, though we’ve learned enough to earn our rank as a leading developer, publisher and distributor of the world’s best games. What began as a small group of people determined to “put real life in a box” has become an 8,000-people strong, worldwide organization delivering on that very dream. If you’ve played The Sims lately, you know exactly what we mean. And if you’ve played Battlefield 1, maybe you’d say that we’ve done real life one better.

Whether you’re building Springfield on your mobile or your palms are sweaty from clutching your controller during intense games of FIFA 17, chances are you’ve played an EA game. And if you haven’t, well, what are you waiting for? In an industry that’s changing every day—whether it’s through new social channels, advancing technology, new audiences or unique opportunities for monetization—EA is positioned for growth thanks to smart business plans, strategic acquisitions, and most importantly, our creative people around the world who gather each day to unite the world through play. We take that last part very seriously, so if what you’re reading excites you as much as it does us, we invite you to get to know us better.

 

City:

State:

Community / Marketing Title: Associate Developer Co-Op (Fall 2018)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 46

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Candidate Privacy Notice               Notice at Collection (California)

© 2024 Electronic Arts Inc.

google-site-verification: google7f7a22bb8fdf2c3d.html