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Senior Level Designer

Location: Montreal, QC, Canada

Notice

This position is no longer open.

Requisition Number: 154991

Position Title: Game Designer II

External Description:

ENGLISH FOLLOWS

(Contrat temporaire de 12 mois)

 La motivation nourrit notre industrie – le désir de donner vie à une idée, d’inclure du jamais vu à un jeu. C’est ce qui donne la force motrice de l’équipe Motive. Nos seules limites sont celles de notre imagination.

Le studio Motive vise à redéfinir les jeux d’action et à proposer aux adeptes des jeux novateurs de qualité supérieure. Quoi de mieux que d’avoir la possibilité de créer la prochaine franchise à succès et de participer aux débuts d’un tout nouveau studio? Si les jeux vous passionnent et que vous souhaitez repousser les limites de votre art, profitez de cette occasion unique.

Motive, le plus récent studio AAA de Electronic Arts, est à la recherche d’un concepteur de niveaux pour créer des niveaux de jeu extrêmement amusants, satisfaisants et raffinés conformément à notre vision créative.

Rôle du prochain grand concepteur de niveaux chez Motive :

  • Concevoir des principaux niveaux de jeu jouables, amusants et immersifs
  • Collaborer avec les membres des équipes techniques et de conception de jeu pour comprendre et régler les contraintes tout en maintenant des niveaux de qualité AAA
  • Collaborer avec les artistes de niveaux pour assurer la jouabilité des niveaux et la fidélité graphique
  • Contribuer aux discussions et aux critiques sur les tests de jeu et la conception
  • Comprendre, utiliser et favoriser l’amélioration de l’éditeur de jeu
  • Effectuer les tests et diagnostiquer les lacunes du moteur du jeu et les résoudre de façon proactive
  • Travailler avec le laboratoire de convivialité pour produire des tests A/B et autres études de convivialité pertinentes

 Exigences :

Au moins 3 années d’expérience en conception de niveaux de jeux vidéo avec au moins un titre AAA

  • Expérience d’utilisation des langages de programmation et d’outils de conception de niveaux
  • Capacité d’agir de manière indépendante, de communiquer les décisions de conception et d’élaborer les documents de conception
  • Capacité de travailler avec des partenaires internes et externes pour exécuter une vision
  • Capacité d’établir rapidement un prototype des idées et de partager ces idées avec les intervenants clés
  • Facilité et capacité de tenir des discussions créatives et techniques
  • Compréhension vive de l’esthétique environnementale
  • Compréhension de la relation fonction vs forme, ainsi que de ce qui rend un niveau de jeu amusant et intrigant
  • Capacité de bien travailler dans une équipe composée d’artistes, de programmeurs et de concepteurs. Nous sommes à la recherche d’innovateurs chevronnés qui sont au sommet de leur art dans un environnement dynamique comme celui de la création de jeux
  • Habilité à décomposer les tâches et à collaborer avec la production pour établir les estimations et les priorités

Qu’avons-nous à vous offrir? Bonne question!

Nous adorons vanter les avantages que nous offrons comme des régimes d’assurance-maladie et d’avantages sociaux complets, le remboursement des frais de cours, un régime d’épargne-retraite avec cotisation équivalente et, bien sûr, des jeux vidéo gratuits. Nous savons que pour créer des jeux de renommée mondiale, il nous faut des talents de renommée mondiale. C’est pourquoi nous offrons une rémunération concurrentielle ainsi qu’une culture basée sur la créativité et l’individualité. Chez EA, nous incarnons le modèle « travail-loisir » chaque jour.

Pour en savoir plus sur notre emplacement : http://careers.ea.com/our-locations/montreal

Les studios Motive vous offrent les moyens et l’occasion. Venez découvrir ce dont vous êtes capable!

 

***

 (12 months temp contract)

Everyone in our industry has a Motive - an idea they want to bring to life, something they’ve never seen before in a game that they want to make a reality. It’s what is so great about game development and it’s what drives everyone at Motive. The only limit here is the team’s imagination.

Motive aims to redefine action games and bring the highest quality innovative games to players. What could be better than getting to create the world’s next block buster franchise and be part of building a brand-new studio from the ground up? If you are passionate about games and motivated to push your craft further this is the opportunity of a lifetime.

Motive, Electronic Arts’ newest AAA studio, is seeking a Level Designer to create extremely fun, satisfying and polished game levels that align with our creative vision.

What the next great Level Designer will do at Motive:

  • Design major game levels that are playable, enjoyable and immersive.
  • Partner with technical and game design team members to understand and address constraints while maintaining AAA quality levels
  • Work in collaboration with level artists to ensure playability of levels and graphic fidelity.
  • Contribute to playtests and design discussions and critiques.
  • Understand, use and help improve the game editor
  • Test and troubleshoot areas that are not working in the game engine and proactively fix them
  • Work with Usability Lab to produce A/B tests and other pertinent usability studies.

 Who you are:

You will possess 3+ years’ experience in video game level design with experience on at least one AAA title and

  • Experience using scripting languages and level design tools
  • Ability to act independently, communicate design decisions and design documents creation
  • Be able to work with internal and external partners to execute upon a vision
  • Ability to quickly prototype ideas and share those ideas with key stakeholders
  • Comfort and capability in creative and technical design discussions
  • Keen understanding of the environmental aesthetics
  • Understanding of function vs. form relationships, as well as what makes a game level fun and intriguing
  • Must work well in a team spanning artists, programmers, and designers. We’re looking for well-rounded innovators who thrive in the dynamic environment that new game creation demands.
  • Break down tasks and work with production to produce estimates and priorities.

 What’s in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

 More about our location: http://careers.ea.com/our-locations/montreal

Motive Studios has the Means and Opportunity. Come see what you can do!

 

City:

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Community / Marketing Title: Senior Level Designer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 32

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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