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FIFA - Rendering Engineer I

Location: Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 154771

Position Title: Software Engineer II

External Description:

Role: Jr Rendering Engineer 

The Rendering Software Engineer is a critical part of the game creation process. They are involved in architectural design, implementation, and debugging of rendering technology on multiple platforms; working with Designers, Artists and other Engineers to solve complex computer graphics problems.     

Key Responsibilities:

  •   Research and implement cutting-edge rendering techniques.
  •   Write technical design specifications.
  •   Design, maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages
  •   Develop core rendering tools, feature and engine components to required coding standards.
  •   Profile and optimize rendering, lighting and shading components of a game engine.
  •   Create leading edge reusable rendering technologies. 

Technical Skills and Experience:

  •   Bachelor degree in Computer Science or related field, or equivalent training and professional experience. 
  •   Proficiency with C++
  •   Strong math skills including trigonometry, calculus and linear algebra.
  •   Knowledge of good software engineering practices.

Nice to Have Skills:

  •   Prior experience shipping at least one title on PS4, PS3, XBOX One or XBOX 360. 
  •   Experience with assembler (Intel, PPC), scripting languages (Perl, Python, Lua) and C#.
  •   Experience with graphics tools and exporters such as Maya, MotionBuilder and Photoshop; knowledge of Maya API and Mel programming.
  •   Rendering experience that may include shaders, animation, skinning, lighting, special effects and tool development.
  •   Experience with Direct 3D, Open GL or equivalent. 
  •   Working knowledge of DX11 a significant plus.

 Performance Competencies (Non-Technical Skills):

  •   Good verbal and written communication skills.
  •   Ability to work in a dynamic and collaborative team environment.
  •   Constantly innovate how to improve product quality 
  •   Excellent decision-making capabilities.
  •   Ability to quickly learn and apply new concepts, principles and solutions.
  •   Demonstrates dependability and commitment to projects/tasks.

What's In It For You:

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, and pension with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality.

 

We Thought You Might Also Want to Know:

More about our location: http://careers.ea.com/our-locations/burnaby-eav

 

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Community / Marketing Title: FIFA - Rendering Engineer I

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 180

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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