Master Thesis - Text Readability in 3D Worlds
Location: Stockholm, Sweden
Notice
Requisition Number: 154560
Position Title: Intern General
External Description:
We are DICE
We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.
DICE (EA Digital Illusions Creative Entertainment), the award-winning developer based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise.
This Master Thesis will be created in a talented multi-disciplinary team developing the tools and game runtime behind the amazing worlds you see in Frostbite games. This includes the workflows and systems for building levels and objects in Frostbite. In the team we collaborate closely on a day-to-day basis to make sure game teams around the world have great workflows and performance and flexible runtime for their games.
UI Engineering at DICE is looking for ways to increase readability of text in different scenarios. As the implementation is performance critical, we think this can be an interesting problem to solve.
We are offering one Master thesis position with one of two preliminary topics:
- Rendering fonts using signed distance fields (or other ideas):
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- Why: Our current solution uses a fixed size texture where we render our glyphs. This doesn’t look good when you want scaled text.
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- Some previous research: https://www.superluminal.eu/2018/10/29/16xaa-font-rendering-using-coverage-masks-part-i/
- Research into different ways of making text more readable on different backgrounds:
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- Why: In Battlefield V, we have issues with displaying text on white backgrounds.
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- We tested some ideas like auto adjusting the contrast between the background and the foreground.
- We ended up using a full screen effect that applied a “drop shadow” where the brightness was a problem.
Requirements:
- 20 week / full semester Master Thesis
- Experience working in C++
- Experience in some hobby game development is useful but not required
The Master Thesis needs to be associated with a Swedish University education or any other type of education that has a Master Thesis in the education plan. Please consider this before applying and potentially move to Stockholm, Sweden. During this process you may be asked to perform a work assignment. Please apply online with a CV and Cover Letter in English.
We wish to get your application as soon as possible as we are looking for the thesis work to start during spring. Looking forward to hearing from you!
City:
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Community / Marketing Title: Master Thesis - Text Readability in 3D Worlds
Company Profile:
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
EEOText:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Days Open: 120
Can this position be remote?:
EEO Employer Verbiage:
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.