Senior Concept Artist - DICE

Location: Stockholm, Stockholm County, Sweden

Notice

This position is no longer open.

Requisition Number: 162252

Position Title: Concept Artist 2

External Description:

DICE (EA Digital Illusions Creative Entertainment), the award-winning studio based in Stockholm, Sweden, is best known for creating the phenomenally successful Battlefield franchise, the Star Wars: Battlefront franchise, and the very creative game Mirror’s Edge.

We work through our 4 guiding values: Passion with Purpose, Creative Innovation, Everything Quality, and One Community. Our people are the backbone and driving force to our creative products. As such, we are dedicated to providing everyone the chance to express themselves and be their very best with a common cause.

Our Team

As a studio we encourage career development, well-being and fun, which in the Concept Art team translates to a high degree of creative ownership, a democratic decision-making process and plenty of growth opportunities both inside and outside of the team. We promote realistic and sustainable planning to provide a healthy work-life balance. We also organize activities such as workshops, life drawing sessions and regular team building events to bring the team closer together and foster a fun and inclusive workplace.

We're looking for a Senior Concept Artist, from both game and film backgrounds, to join our team of content creators and help push our products to the next level. You will report to the Art Director or Lead of the project.

Responsibilities

  • Help establish and convey the Art Director's vision through a wide array of concept art from sketches to paintings, storyboards, mood boards and paint-overs to support art, design, gameplay and storytelling.
  • Attend concept art review meetings to discuss the work and progress toward project deliveries.
  • Create style guides for outsourcing briefs.
  • Seek feedback on your work and give feedback to other artists in your team.
  • Push the visual quality of our games to the next level. 

Qualifications

  • 3+ years of experience as a Concept Artist in the video games or film industry.
  • A basic understanding of game engines.
  • A collaborative and engaging attitude who is both motivated to share knowledge and coach peers and open for feedback yourself.
  • An artistic eye and understanding of multiple visual media and techniques.
  • A broad knowledge of composition, perspective, color theory, anatomy, real-world materials, and lighting.
  • Intermediate knowledge regarding typography and graphic design.
  • Experience with at least one 3D software package to use 3D as a foundation for paint work and pre-viz.
  • A person who contributes to a collaborative, transparent and learning culture within the team and who takes an active interest in improving the craft.

Good for you to know

This is a permanent position and only applicants with a portfolio will be considered. As part of the application process we might ask you to perform a work assignment.

Even if your experience doesn’t perfectly match this job description we would love to hear from you and get to know you better. DICE is made up of people with different backgrounds and perspectives, so regardless of where you come from, we want you to apply if you want to become the next generation of DICErs.

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Community / Marketing Title: Senior Concept Artist - DICE

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2020-08-28 12:30:59.49

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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