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Gameplay Software Engineer

Location: Redwood City, CA, USA

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This position is no longer open.

Requisition Number: 151891

Position Title: Contingent

External Description:

Gameplay Software Engineer (Contract)

Contract term: 12 months

Location: Redwood Shores, CA

As a Software Engineer on The Sims, your job will be to architect, implement, and maintain user-facing content for the Sims using Python and C++.

Job Responsibilities:

  • Implementing gameplay systems written in Python and C++ that are data driven.:
    • Sim behaviors: interaction with the world, other Sims, and objects (how would a Flirty Sim behave differently in a pool club versus a bar).
    • Ability to build creative real life archetypes within a simulation game (e.g. romance, careers, postures).
    • Runtime optimization for performance and memory usage (scaling a simulation engine to include all aspects of human life).
  • Work with the team on continuous improvement of the data driven framework that brings designs to life.
  • Write software requirement and technical design documentation.
  • Work with franchise leaders to continue building unique content for a game that delivers to a large demographic of simulation player patterns.

Technical Requirements:

  • Excellent game systems programming skills. Demonstrate technical abilities with projects implemented in C++, Python, C#, Java.
  • Experience with working in Python encouraged.
  • Experience with Windows platform and development tools (Visual Studio, Eclipse, etc.)
  • Experience writing real time simulation, high performance game code.
  • Bachelor/Master’s degree in Computer Science or relevant field.

Preferred Qualifications:

  • 1-2 year experience in a hands on development role.
  • Demonstrate past experience in working in large data driven games or applications.
  • Demonstrable experience developing for live products at large scale.
  • Previous engineering leadership experience over a major system.
  • Experience in using static and performance analysis tools, automated testing, unit testing, and configuration management processes.

Team and Collaboration Requirements:

  • Ability to work well as part of a creative multi-disciplinary team (work with animators, modelers, visual effect and audio effect artists).
  • Excellent technical problem-solving skills under iteratively changing requirements during development.
  • Strong oral communication and collaboration skills to work with non-engineering disciplines.

 

 

 

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Community / Marketing Title: Gameplay Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 119

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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