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Technical Artist

Location: Shanghai, China

Notice

This position is no longer open.

Requisition Number: 173811

Position Title: Technical Artist 1

External Description:

Location: Shanghai, China

 

As a World Leader in AAA game development, EA is looking for a qualified Technical Artist to help support the content teams in its Shanghai Studio.

 

The Technical Artist will be responsible for creating and maintaining asset pipelines, development workflows, and tools.  The Technical Artist must be able to work under the CG Supervisor/Technical Art Director and be able to interpret and execute technical requirements with minimal supervision. The candidate should be familiar with current game development engines, DCC tools, and development workflows, helping to guide Artist in enforcing Art guidelines, such as polygon counts, memory budgets, scene setup, and etc.

 

Responsibility:

 

- Maintenance of Asset Pipelines and Workflows

 

- Support and Assist in Project setup

 

- Develop tools to refine processes, including batching and automation.

 

- Proactively seek out inefficiencies and problems in existing processes.

 

- Develop and share methods to help Artists deliver at highest quality and maximum efficiency.

 

- Create and maintain documents outlining art production needs, including in-game integration, 3rd party/in-house tools, and art asset critiques.

 

- Check assets for technical integrity before integrating into the game.

 

- Troubleshoot technical issues inherent in maintaining a clean file structure and pipelines for both in-house and 3rd party software.

 

- Maintain regular communication with External Vendors and Internal Teams

 

Skills and Knowledge Required:

 

- Minimum 4 Years work experience in a TA role

 

- Minimum 2 shipped products

 

- Strong technical communication skills

 

- English and Mandarin proficiency

 

- Knowledge of Game Production Pipeline and Workflows

 

- General knowledge of Game Development Engines such as Unreal 4 and Unity 3d

 

- Foundational knowledge of rendering pipelines, 3d math, and performance profiling

 

- Knowledge of Python scripting or Visual scripting

 

- Knowledge of DCC Tools such as Maya, Max, Zbrush, Substance Designer, and Painter

 

- Experience with Perforce, Shotgun, and shell scripting

 

- Detail oriented, organized and able to meet project requirements

 

- Programming experience considered a bonus (C#, Python, Java, Javascript, Sql, Cg/HLSL shaders, etc.), as are traditional drawing, painting or sculpting skills.

- Familiar with the latest asset creation techniques (ie.  Modeling, Texturing, Animation and etc)

City:

State:

Community / Marketing Title: Technical Artist

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 29

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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© 2024 Electronic Arts Inc.

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